WARDOGS Weapons: Full Arsenal List & Stats

The complete WARDOGS weapon arsenal across all nine categories, with prices, calibers, unlock requirements, and weights.

WARDOGS features 35 confirmed weapons in the latest beta test, with BULKHEAD confirming 37 weapons at full release. Every match starts with $10,000 in persistent cash, and players equip a primary weapon, a sidearm, and a specialist item (such as defibrillators) purchased from the in-match store. Some weapons are gated behind class levels. Below is the full arsenal organized by category, with every confirmed stat.

1. Assault Rifles

Assault rifles are the backbone of most loadouts. They balance damage, range, and fire rate, making them effective from close quarters out to medium-long distances. Three of them - A-91, Bushmaster M17S, and KH-2002 - are free starters with identical paper stats.

WeaponCaliberPriceUnlock
Bushmaster M17S5.56x45mm$0 (free)Default
A-915.56x45mmFree (starter)Default
KH-20025.56x45mmFree (starter)Default
T-215.56x45mm$600Default
AK74---
Galil--Assault Lvl 10
M4--Assault Lvl 20
FAL--Assault Lvl 35

The three free starters share identical performance: 28 damage, 700 RPM, 715 m/s muzzle velocity, and 1.5 MOA accuracy. The Bushmaster M17S fires in semi-auto and burst modes and is the only weapon confirmed at exactly $0 in the store.

2. SMGs (Submachine Guns)

SMGs trade range for raw close-quarters speed. They are ideal for Hot Zone breaching, indoor fights, and any situation where time-to-kill is measured in fractions of a second.

WeaponNotes
Super-451,200 RPM, strongest CQB SMG (A-tier)
AMP-9B-tier, solid budget option
MP5B-tier, classic reliable SMG
PP-19 VityazC-tier, situational

3. LMGs (Light Machine Guns)

LMGs provide sustained suppression fire. Both confirmed LMGs weigh 7.5kg, the heaviest category alongside the AMR 50 sniper. The PKM's 100-round belt makes it the top suppression pick.

WeaponWeightNotes
PKM7.5kg100-round mag, S-tier
M249 SAW7.5kgA-tier, belt-fed suppression

4. Shotguns

Shotguns dominate at point-blank range but fall off quickly at distance. They are situational tools for tower clearing and building entry.

WeaponNotes
M500A-tier, reliable pump-action
MP43C-tier
M12GConfirmed in arsenal

5. Marksman Rifles

Marksman rifles bridge assault rifles and sniper rifles, offering semi-auto fire with higher per-shot damage. They excel at medium-to-long range where follow-up shots matter.

WeaponNotes
SVDS-tier, high semi-auto damage
SKSA-tier
BMR-308A-tier

6. Sniper Rifles

Sniper rifles are built for extreme long-range engagements. The AMR 50 is the standout - and the most expensive weapon in the game at $8,800 and 12.5kg - delivering devastating single-shot damage.

WeaponWeightNotes
AMR 5012.5kg$8,800, highest single-shot damage
Mosin Nagant-Classic bolt-action
SV98-Bolt-action precision
MK22-Confirmed in arsenal
Scout Rifle TD-C-tier

7. Sidearms (Pistols)

Sidearms are your backup when your primary runs dry or you are caught reloading. The GGX 18 stands out at $800 with 1,200 RPM and ~200ms TTK.

WeaponPriceNotes
GGX 18$8001,200 RPM, ~200ms TTK (A-tier)
GGX 17-C-tier
Deagle-B-tier, high damage
M1911-C-tier
Judge-C-tier

8. Launchers

Launchers are specialist anti-vehicle and anti-structure tools. They are expensive and situational but essential when enemy armor or fortifications block your advance.

WeaponNotes
RPG-7Anti-vehicle rocket launcher
MAAWSMulti-role anti-armor
MGL-40Multi-shot grenade launcher
9K333 VerbaMan-portable air defense

9. Bows

The Compound Bow is the lightest weapon in WARDOGS at just 1.3kg. It is a C-tier, highly situational weapon valued for stealth and minimal weight rather than raw firepower. It appeals to players who want a silent, mobile playstyle.

10. Ammo and Weight

Ammunition is a real budget line item. Basic rounds start at approximately $10 per box, while high-end specialty ammo can reach $250. Since cash persists between matches, ammo costs compound over time. Weight directly affects mobility - the AMR 50 at 12.5kg and the LMGs at 7.5kg will slow you significantly compared to the 1.3kg Compound Bow.

Weight CategoryWeaponWeight
HeaviestAMR 5012.5kg
HeavyM249 SAW, PKM7.5kg each
LightestCompound Bow1.3kg

With 35 weapons confirmed and 37 planned for full release, WARDOGS covers every combat role from close-quarters breaching to extreme long-range sniping. Match your weapon to your role, watch your weight and ammo budget, and remember that every purchase comes from the same $10,000 pool - so choose loadouts you can afford to lose.

Frequently Asked Questions

How many weapons are in WARDOGS?

WARDOGS shipped with 37 weapons at Early Access launch. The final pre-launch beta had confirmed 35 weapons across nine categories: assault rifles, SMGs, LMGs, shotguns, marksman rifles, sniper rifles, sidearms, launchers, and bows.

What is the only free weapon in WARDOGS?

The Bushmaster M17S is the only free weapon, priced at $0. It fires 5.56x45mm in semi-auto and burst modes. The A-91 and KH-2002 also appear in the store as free starters, though their exact prices were not recorded in the beta.

Which weapons are locked behind levels in WARDOGS?

Several assault rifles require Assault class progression: the Galil needs Assault level 10, the M4 needs level 20, and the FAL needs level 35. Other weapons may also have level gates that were not fully documented in the beta.

How much does ammo cost in WARDOGS?

Ammunition starts at roughly $10 per box for basic rounds and can go up to $250 for high-end specialty ammo. Since cash persists between matches, ammo costs add up and should be factored into your loadout budget.

What is the heaviest weapon in WARDOGS?

The AMR 50 sniper rifle is the heaviest at 12.5kg. Both LMGs (M249 SAW and PKM) weigh 7.5kg each. The lightest weapon is the Compound Bow at just 1.3kg. Weight affects mobility, so heavy weapons slow your movement speed.

Sources & References